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I really loved this. The concern-filled unease of the mental blocking and the sheer dread of the nightmares (especially rounding that corner to see the pliers and just... knowing.) was exceptional. The world and it's state is really intriguing to me, I feel I'll be thinking a lot about it for the next while, especially after going and playing Icebound Machines as well.

All in all, this was amazing! I'm so glad to have stumbled upon this by chance. I hope you have a great day!

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Loved it, It's always great to see a new game from you. It wasn't very scary but the "Blocking stuff out" bits where pretty unnerving in a good way. The body horror wasn't all that horrifying (it was more comforting actually, but that is probably just me) but others might feel differently.

Hey, thank you for the kind words! The game walks sort of a weird line when it comes to tone, since it's the seemingly "good" path that's unnerving, and the seemingly "bad" one (with the body horror) that ends on an ambiguously hopeful note. I'm glad if the experiment worked out, haha.

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Hey! I can't get pass a certain part because interacting with the boss at a certain point doesn't do anything. Never mind, I fixed it by going to the menu and back into the game.


Also found a glitch where I can moonwalk near the... er, end of Ending B!












Also, this cutesy background overlaps with the normal office.


(+1)

Hey, thanks for the comment! Two of these are known issues, yeah. The boss has an incorrectly set trigger, so an interaction doesn't fire. And warping to a certain position doesn't properly block movement, which can lead to the moonwalking glitch. I'll push a fixed version once the jam voting periods are over.

The cutesy background persisting is actually deliberate, but I can see how it could be misleading. I'll think about making a small visual change to it. Thanks for checking out the game!