Informash [Prototype #3]
Experience the futuristic world of the Internet! Go "surfing" and "browsing," fight off warez and spamloids with your cyber gun, and earn some magic Internet money by retrieving a lost file.
Please download a native build if you can. The browser version works, sort of, but it'll likely have performance issues. It's only here in case everything else fails.
Originally designed for the Death and the Internet Game Jam.
For credits, see in-game option. I'd like to emphasize that the logos belonging to some real-world organisations and applications appear in the game (including Google Chrome, Mozilla Firefox, Internet Explorer, and the Chaos Computer Club). I claim no affiliation with those fine folks, and permission was neither sought nor given.
Controls are listed in-game, but here they are again for easy reference. You can also use your MOUSE to CLICK ON STUFF in the menus.
Keyboard controls can be changed in-game.
Gamepad | Keyboard | |
Move | D-Pad left or right Left analog stick | A and D Left/right arrow key |
Jump | Bottom face button (likely A) | J |
Interact | D-Pad up Left analog stick up | W Up arrow key |
Attack | Hold down right face button (likely B) | Hold down K |
Grenade | Press upper or right face button (likely X/Y) | Press L |
Menu | Press START | Press ESC/F12 |
Map | Hold down SELECT or BACK or whatever other button is next to Start | Hold down M |
Advance dialogue | Press bottom or right face button (likely A/B) | Press J or K Left click also works |
Skip cutscene | Press START | Press ESC/F12 |
Can't figure out how to get to the top level of the server? Observe the colour of the blocking platform, and the spade symbol next to it. Where have you seen that before?
If you are well and truly stuck, click here.
Status | Prototype |
Platforms | HTML5, Windows, Linux |
Author | futur_null |
Genre | Action |
Made with | Godot |
Tags | 2D, DRM Free, Funny, Furry, gamepad, Metroidvania, Pixel Art, Story Rich, weird |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse, Gamepad (any) |
Accessibility | Color-blind friendly, Subtitles, High-contrast, Interactive tutorial |
Download
Development log
- v0.2.5: Graphics overhaul & the road to Chapter 2Jan 14, 2023
- The journey to v0.2, or: What I did last DevtoberOct 31, 2022
- v0.2 releaseOct 31, 2022
Comments
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I like the new boss fight, it's probably the best new feature, but I think the room transition that opens up after the fight is broken. I just went right past the "next" sign and started walking on the ceiling.
Hi there! Sorry, I read your comment and then forgot to actually respond. You're right, in the version you played, those don't go anywhere and were meant to be blocked off. This is fixed in the new release.
... i get the feeling the control scheme was ment more for gamepad users the keyboard one feels really uncomfortable almost cramped will rebinding the control mapping be an option in the future? also is it bad i recognize most of the stuff during my short playthru 10 bux eh lowtax musta really branched out, also echoing others here way too many insta kill hazards other then those two gripes seems fine not fell thru the floor yet... why do i get the feeling that guys files are cheese pizza?
Hey, thanks for the feedback, and thanks for checking it out! There's definitely a lot of 2000s internet culture in here, haha.
Control mapping is definitely something I want to have in the future. For now I've added a few alternate keys, so you don't have to use the JKL keys. I'm sorry you found it cramped, keyboard control schemes are hard to get right.
As for that guy, he's definitely super shady.
Pros:
Funny and clever humor.
Good dialogue.
Great execution of its theme.
Cool world!
Cons:
The shield and grenade switch-trigger abilities are underutilized.
There are too many things that instant-kill the character, like pits and lasers.
The grenade explosion effect sticks around for too long and can kill you even when the opacity is low.
The cons are manageable, and the pros make the game great. I'm a fan!
Favorite Area: Social Zone
Favorite Character: Boot
Hey, thanks for the kind words! I had fun writing the dialogue for this one, I'm glad the humor landed.
Thanks for the feedback too. I'm going to re-balance the pits, lasers and grenades in the next patch. The under-used abilities will have to wait for the next batch of content, but I have some ideas for them.